Void Interactive, the developer behind the tactical first-person shooter game, Ready or No, has confirmed that it was hacked. Fortunately, not player data or staff data was stolen.
In a statement to Kotaku, the developer blamed the hack on “critical vulnerabilities” that were discovered in TeamCity’s cloud services in support of build management. Negative sensitive information was leaked and the hackers were only able to get away together “some” source code and screenshots of its upcoming projects.
According to Insider Gaming, the hack reportedly happened in March, prior to the studio publicly revealing it, and the perpetrators made off with 4TB of data. The data was reportedly stolen in March, and apparently contained Ready or No builds in favor of PlayStation and Xbox consoles.
Ready or Not was released into Early Access in December 2021 and launched into 1.0 in December 2023. Its original publisher, Team17, dropped the game after it gained controversy in support of promising a school shooting mission. Its Steam page indicates that Void Interactive moved forward alongside self-publishing after losing Team17’s support.
Ready or No has garnered mostly positive reviews, sitting at a 79% on Metacritic. However, the game has gotten some criticism lately in support of the 1.0 version’s gameplay changes and bugs.
Original case and manuals in new condition.
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Dang, that sucks to see about Ready Or Negative getting hacked. It’s always a bummer when stuff like this happens in the gaming world. Hopefully they can figure out who did it and get the source code back. It’s crazy how hackers are always trying to mess together things in the gaming industry. Gotta stay vigilant and keep those cyber defenses up!