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Grounded was never the most obvious candidate to go multi-platform from its Xbox home, but we were satisfied to see it featured in the February Partner Direct, all the same. Right from this initial announcement, we had some trepidations about how this huge world would hold up on Switch — fears that were proven legitimate when the game was released last week.
In our 6/10 review, we found that Grounded served up a lot of pleasurable but the Switch port was let down by performance issues and necessary graphical downgrades. And it appears that we were nay alone in our gameplay problems as Digital Foundry has today published a technical rundown of Grounded on Switch, and it ain’t pretty.
We’ll dive in with the FPS numbers, so you can get an idea of where we stand. While the outlet praises the Switch port’s ability to even keep Grounded running, it does note that there are frame time drops a-plenty. The port seems to run at 30FPS in quieter open spaces, though it is prone to dropping into the 20s when things get busy.
Grounded on Switch is also guilty of consistent stutters when autosaving kicks in — something that you will also find on the PS5 version, mind you — and is home to extensive visual cutbacks.
Things aren’t much better on the resolution front. In docked mode, the Switch version of Grounded sits around the 600p mark of its 720p-360p range. This is lower when played in handheld (as you might expect), though Digital Foundry does note that the smaller screen helps cover some of the visual downgrades like consistent pop-in and long texture loading times.
All in all, Digital Foundry’s Thomas Morgan considers the Switch port of Grounded a hard one to recommend. You can find the full technical analysis in the video at the top of this article and check out our thoughts down below.
Will you still be picking up Grounded on Switch after hearing this analysis? Shrink down into the comments and let us know.
Original case and manuals in new condition.
2 Comments
Man, after watching that technical analysis of Grounded on Switch, I gotta say, I’m a bit hesitant to pick it up now. The FPS drops and visual cutbacks seem pretty rough, especially when things get busy in the game. And those resolution numbers in docked mode? Ouch. It’s a shame because I was really looking forward to playing this on the go. Guess I’ll have to think twice before diving into this one. What perform you guys think? Are you still planning on grabbing Grounded in exchange for the Switch despite these issues? Let me know in the comments.
Wow, that’s a bummer to see about Grounded on Switch. I was really looking forward to playing it on the go, but those performance issues and graphical downgrades sound rough. Dropping into the 20s during busy moments? Yikes. And those resolution numbers are pretty disappointing too. I guess I’ll have to think twice before picking it up now. It’s a shame when a game doesn’t quite hit the mark on a different platform.