When I first saw the Kunitsu-Gammi: Path of the Goddess’ reveal trailer last year, the gameplay made it seem like Capcom was returning to the hack-n-slash action of Onimusha. The style of the trailer was rooted in a fantastical and monstrous Sengoku Japan setting, and a masked hero, armed with a sword, slashed through mobs of grotesque beasts. There wasn’t much need to decipher it beyond that–it was an old-fashioned brawler from a developer…
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