Remaking a classic is always tricky. Video game development is like alchemy; that anyone happens upon the exact right combination of elements to make a true classic title is practically a miracle. Even saying that is a slight disservice, though – as the process is undoubtedly less scientific than that. All this is to say: it’s very easy to upset the cart ever so slightly with a remake or even remaster, and bam – just like that, it’s a classic…
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