When Quake was released in 1996, its minimum requirements were a 75 MHz Intel Pentium processor, 8MB RAM with DOS (or 16MB if you used a Windows 95 PC), and 80MB of available storage. However, Dominic Szablewski has recreated the game in JavaScript for an online competition, producing an executable that is a mere 13KB.
The slimmed-down game, called Q1K3, is hosted on JS13K games — an annual HTML5 and JavaScript game development competition…
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2 Comments
Wow, that’s pretty insane that someone managed to recreate a Quake-like game in JavaScript and keep it under 13KB. I mean, back in the day, you needed a whole lot more storage just to run the original game. It’s crazy how technology has advanced so much that we can now play games like this online with such minimal storage requirements. Props to Dominic Szablewski for pulling this off and giving us something cool to play around with! Can’t wait to give Q1K3 a try and see how it compares to the OG Quake.
Dang, that’s crazy how they managed to recreate a Quake-like game in JavaScript and keep it under 13KB. I mean, back in ’96, you needed a whole 80MB just for the original game! Technology has come a long way, for sure. I gotta check out this Q1K3 game, sounds like a fun challenge. Props to Dominic Szablewski for pulling this off. Can’t wait to see what else they come up with in the future.