Your favorite rally game—be it Dirt, WRC, Richard Burns or Art of Rally—owes its life to Sega Rally Championship. The iconic racer, released through 1995 in arcades and on the Saturn console, was quite a risk when lead developer Tetsuya Mizuguchi first pitched it to the gaming giant in the early ’90s. Rallying just wasn’t as popular as stock car racing in the U.S., or Formula 1 globally. Some of my earliest memories are of playing…
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