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The PlayStation 5 lead system architect Mark Cerny is surprised by the wide adoption of ray tracing, which he expected to see more in the latter parts of the current console generation, and the push for 60 frames per second, which has sort of become a universal rule.
Speaking with GamesIndustry last month, the man mostly responsible for the Playstation 4 and the PlayStation 5 discussed his long career, the present, and possibly the future of…
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