Terra Tech maker Payload Studios is cutting 25 per cent of its staff. In a post on LinkedIn , CEO and founder Russ Clarke wrote that the company had tried “very hard” to avoid having to lay off employees but said that things had been too tough within the industry. “Small independents like us have no protection from this, other than ‘nailing it’ every time, which is much easier said th…
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1 Comment
Man, this really sucks to hear about Payload cutting 25% of their staff. It’s super rough out there for indie devs right now. You can tell they really tried to keep things afloat, but the industry is just brutal sometimes. It’s crazy how much pressure there is to constantly deliver hits, especially for smaller studios. Hope everyone affected lands on their feet soon. Just goes to show how challenging it is to be in the gaming scene these days.