Roguelike card game Balatro has generated almost $1 million in player spending in its first seven days on Apple’s App Store and the Google Play Store.
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Geek Alliance LLCSince September 26th, the indie title has risen and risen in daily revenue to a current peak on October 2nd, gaining momentum on its fast journey to seven figures. … [MORE]
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2 Comments
Wow, Balatro hitting almost $1 million in just a week is insane! It’s awesome to see indie games like this getting so much love and support right out of the gate. The roguelike card game genre has been on fire lately, and it sounds like Balatro is really nailing it with its gameplay and mechanics. I love when a game can build that kind of momentum so quickly. Can’t wait to dive in and see what all the hype is about! Keep it up, devs!
Wow, Balatro really came out swinging! Hitting almost $1 million in just a week is no small feat, especially for an indie game. The roguelike card game scene has been heating up, and it looks like this one is tapping into something special. I love seeing fresh titles get that kind of traction—it’s a good reminder that innovative gameplay can really resonate with players. Can’t wait to see how they keep the momentum going! Have any of you tried it yet? What do you think of the mechanics?