Summary
- Battle hordes of corrupted apparitions.
- Gain world knowledge through NPC interaction and combine items for astounding loadout options.
- Progress through the ascension system to take full advantage of your overpowered builds.
In Soul Stalker, you take on the role of one of 21 unique characters to protect earth-bound ghosts. Set in a distinctive 3D world with paper-like graphics, this bullet heaven roguelike places skill at the core of its design. Rather than improving through grinding, you’ll advance by mastering the game’s mechanics and learning to optimize the interactions between characters, weapons, and trinkets.
Wield four to six weapons in simultaneous auto-attacking action to go on runs to defend your ghostly companions, while traversing combat encounters, campfires, and shops along the way. Each run typically lasts 20-25 minutes, and when you die, nothing except the currency called “Souls” carries over to your next attempt.
Souls aren’t used for permanent upgrades but to unlock new weapons and trinkets, which you usually find on runs. You can also use them to create your ideal starting loadout. Instead of relying on grinding for stats, the game encourages you to improve by understanding the synergies between characters, weapons, and trinkets. For instance, you might come across a weapon that fires projectiles with a low cooldown and pierces multiple enemies. Pair this with a trinket that applies the “bleed” status effect and another that causes enemies to explode upon death from the bleed, and you’ll end up with a build that clears the screen in an instant by exploding everything in sight! Through learning these powerful combinations, you’ll consistently improve your runs by knowing what to focus on and adapt strategies accordingly.
Characters are also a key part in making the strongest builds possible, and you unlock them by completing specific in-game objectives. For example, defeatinga boss with only one weapon unlocks Needle, the one-handed monk, while accumulating over 1,000 coins in a run grants you access to Penny, the merchant. As you unlock more characters, you’ll also discover more areas of the overworld and be able to chat with more of the ghosts you’re protecting. These ghosts can offer valuable tips on weapon and trinket combos, as well as insights into the mysterious events unfolding in Soul Stalker’s spectral world!
Once you’ve honed your skills and mastered the interactions across the game’s 21 characters, 35 weapons, and 84 trinkets, you’ll be ready to tackle ascension levels. Ascension levels are difficulty modifiers that you can apply to a run, such as “enemies are tougher”, “heal less whenever you beat a boss”, or even “coins are no longer attracted to you at the end of combats”. Whenever you beat an ascension level, you unlock the next one with every single character, and if you manage to beat the maximum of level of ten with any of them, you can find a Master Crystal in the overworld that allows you to get a special skin!
Learn each character’s strengths and weaknesses and climb the ten ascensions to slay even the most dangerous of apparitions to become the ultimate Soul Stalker! You can play the game on October 24 on Xbox Series X|S, Xbox One, and Microsoft Store with a 10% launch discount until October 31.
Soul Stalker
Radhood
$7.49
$6.74
Slay spooky souls, evolve your weapons, and progress through the Soul Stalker Society's hub to become an unstoppable force of nature.
The post Soul Stalker: Can You Overcome Its Roguelike World Through Pure Skill? appeared first on Xbox Wire.
Go on.... treat yourself to a new game.
1 Comment
Soul Stalker sounds like a blast! The concept of combining skills with a roguelike setup really gets me excited. I love how the game emphasizes mastering mechanics over just grinding for upgrades. It feels refreshing to think that my success hinges on how well I can understand the synergies between characters, weapons, and trinkets.
The idea of using “Souls” to unlock weapons and create custom loadouts is super cool. It makes each run feel unique and strategic, especially when you can pair up weapons and trinkets for some insane combos. Plus, those paper-like graphics give it a distinct vibe that I can appreciate.
And with 21 characters to unlock, it sounds like there’s a lot of depth to explore. I can already imagine the thrill of figuring out the best builds and tackling those ascension levels. If the gameplay is as engaging as it sounds, I can see myself losing hours to this one. Can’t wait to dive in!