If you’ve ever dreamed of playing your favourite PS2 games natively on PC (complete with quality-of-life improvements), then we have some promising news to share.
A brand new project is currently in its early stages over on GitHub, which aims to make the process of reverse engineering and recompiling PlayStation 2 games significantly easier.
PSRetrox was officially announced four months ago by its creator — an Argentinian systems engineering student called Joaquín Lucas Nieto (njoacodev) — on LinkedIn. However, it only recently came to our attention thanks to a social media post from the Brazilian developer behind the Duke Nukem Forever Enhanced mod, Vinícius Medeiros, who stumbled across the project while browsing through GitHub.
It follows in the wake of similar projects for the other consoles, like Mr. Wise Guys’ N64Recomp and Hedge-Dev’s XenonRecomp, and is described on the platform as “a C++ application designed to reverse engineer PlayStation 2 games”.
According to the GitHub description, the “primary goal of the project” is to “extract and process game files, enabling native PC ports of PS2 games”, with the application containing a bunch of built-in tools for decompiling and decoding game assets (including 3D model data and audio files), as well as porting “PS2 recompiled .C files to PC.”
It is currently at only 8% completion, according to the developer, but is definitely a project we’ll be keeping an eye on in the future, so be sure to stay tuned for updates.
Go on.... treat yourself to a new game.
2 Comments
This is some exciting news! The idea of getting native PC ports of PS2 games sounds like a dream come true for many of us nostalgic gamers. I can already picture playing classics like “Shadow of the Colossus” or “Final Fantasy X” with modern graphics and quality-of-life improvements.
It’s great to see developers like Joaquín Lucas Nieto taking the initiative to make this happen. The fact that it’s still in the early stages means there’s a lot of potential for growth and innovation. I wonder how it will compare to other recompilation projects for different consoles.
Definitely keeping an eye on this one! Can’t wait to see how it evolves. Fingers crossed for some awesome updates down the line!
This is awesome news! The idea of getting native PC ports of PS2 games is super exciting, especially with all the potential for quality-of-life improvements. I’ve always wanted to revisit classics like *Shadow of the Colossus* or *Jak and Daxter* with better graphics and smoother performance.
It’s cool to see developers like Joaquín Lucas Nieto diving into this kind of project. The fact that it’s still in early stages means there’s a lot of room for growth and innovation. I can’t wait to see what tools they’ll include for decompiling and processing game files. It feels like we’re on the brink of a new wave of retro gaming, and I’m here for it! Definitely keeping an eye on this one!