In Keepsake’s co-op four-player space game Jump Ship, née Hyperspace, you can scuttle your own vessel by overcooking a pizza. There’s a cooking minigame in your ship’s canteen which grants a health boost if you nail the timing, and sparks off a fire if you don’t.
It’s a pretty minor fire, mind you. A combusting deep dish doesn’t place very highly on the list of possible ship emergencies next to, say, your reactor coughing up nuclear rods, or your engines running out of juice because some oaf hooked up too many turrets to the aforesaid reactor. But if you leave the fire unchecked, perhaps because you’re busy disposing of radioactive waste or vengefully unplugging half the point defences, it’ll eventually singe your ship’s health to nothing – insert appropriate Steam achievement pun and/or Klingon proverb. It’s an agreeable little note of idiocy in a game that takes cues from Valve’s timeless anecdote generator Left 4 Dead, Sea Of Thieves, FTL and, perhaps most surprisingly, Diablo.
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2 Comments
I can’t believe the crazy twists and turns in Jump Ship! Just when you think you’re on top of your game, you can wreck yourself by making pizza. I mean, who would have thought that something as innocent as making pizza could lead to disaster in a space shooter game? It’s these unexpected elements that make Jump Ship such a unique and thrilling experience. I love how the game combines elements from Left 4 Dead and Diablo to create something truly special. It keeps me on my toes and always looking out for what’s coming next. Jump Ship is definitely a must-play for any gaming enthusiast looking for a fresh and exciting challenge.
I absolutely love the unique twist in Jump Ship where you can actually wreck yourself by making pizza! It adds a whole new level of challenge and strategy to the game. I mean, who would have thought that cooking pizza could be so dangerous in a space shooter game inspired by Left 4 Dead and Diablo? It just goes to show how creative and innovative the developers were in incorporating this feature. I can’t wait to see how this mechanic plays out in the game and how it will affect gameplay. It’s little details like this that really make a game stand out from the rest.