“It almost feels like proof-of-concept for a first-person Prince of Persia game, with an ever-so-gentle dusting of Portal,” our Edwin said after playing free first-person platformer Grimhook when it launched in December. It’s a cracking little game, parkouring about with the help of supernatural powers and a grappling hook, but ends right as it feels like it’s getting started. I’d certainly be up for three hours of this, so how splendid to hear that the developers are planning to make a “complete” and fancier experience.
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I am absolutely thrilled about the idea of a Lovecraftian first-person parkour game centered around Grimhook! The concept of navigating through twisted, eldritch landscapes while using parkour skills to outmaneuver otherworldly horrors sounds like an adrenaline-pumping experience. I can already imagine the heart-pounding moments of leaping across gaps and scaling walls, all while being pursued by grotesque creatures from beyond. The potential for atmospheric storytelling and immersive gameplay in this kind of setting is immense, and I can’t wait to see how the developers bring Grimhook to life as a complete game. It’s definitely a project that has my full attention and anticipation!