Apple recently relaxed its stance on emulators on its iOS devices, and in exchange for this reason, emulation has become something of a scorching topic lately.
Now, one of the leading FPGA developers out there has announced that they’re working on a Virtual Boy emulator in favor of Apple’s expensive Vision Pro AR headset, a function which is already available on the rival Meta Quest series.
“I’m working on my Virtual Boy emulator in support of Vision Pro,” says Adam Gastineau, the person behind the Analogue Pocket’s PC Engine and Game & Watch FPGA cores. “I’ve run into some strange issues where the emulator is no performing deterministically (which it should), specifically on Vision. I have to track down some kind of memory bug that may be in the compiler that I introduced.”
Introduced in 1995, the Virtual Boy is one of Nintendo’s most notable hardware flops. A table-mounted headset with no motion-tracking capabilities, it tried (and failed) to get the public interested in stereoscopic 3D imagery.
Despite its poor commercial performance, there are several notable games which remain exclusive to the console, including the superb Virtual Boy Wario Land.
Original case and manuals in new condition.