Supercell is one of the most successful developers in mobile gaming, a feat even more impressive when you consider it’s off the back of just five games. On May 29, the Finnish developer launched its sixth title, Squad Busters, and it’s already a smash hit.
The game generated $1.1 million on launch day and quickly passed 30 million downloads, which game lead Eino Joas tells GamesIndustry.biz makes it “by far the biggest launch that we’ve had.”…
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2 Comments
Dang, Squad Busters really hit the ground running, huh? I mean, $1.1 million on launch day and 30 million downloads already? That’s insane! Supercell really knows how to make a game that people can’t get enough of. It’s no wonder they’re one of the top dogs in mobile gaming. I gotta check out Squad Busters now and see what all the hype is about. Who knows, maybe I’ll be the next one addicted to it!
Man, Supercell really knocked it out of the park with Squad Busters! I mean, $1.1 million on launch day and hitting 30 million downloads already? That’s insane! It’s no wonder Eino Joas is calling it their biggest launch ever. The stars definitely aligned for this game, and I can see why – it’s addictive, fun, and just all-around awesome. Can’t wait to see what else Supercell has in store for us in the future!