Summary
- Nobody Wants to Die is out now for Xbox Series X|S.
- The game is an innovative experience taking place in futuristic New York City, inspired by neo-noir films.
- Polish studio Critical Hit Games have pushed the boundaries of storytelling, combining photorealistic graphics and a unique narrative experience to deliver a rich, immersive story.
A picture tells a thousand words and, in our interactive noir story, Nobody Wants to Die, the stylized vision of the future is the lead character of our dystopian experience.
Nobody Wants to Die is a narrative adventure that sees you controlling two investigators as they unravel the mystery of a serial killer in a cyberpunk New York – uncovering the darkness surrounding the city’s elite in the process.
To fully submerge players in the world of New York 2329, our team at Critical Hit Games have imagined a neo-noir cyberpunk environment filled with thought-provoking touchpoints. This hyper-realized environment fully transports players into the lives of our protagonists, James and Sara, giving players a rich and engaging experience as they pursue a serial killer targeting the city’s elite.
Built in Unreal Engine 5 and optimized for Xbox Series X|S, we have pushed the boundaries of storytelling for players, combining photorealistic graphics and a unique narrative to create a one-of-a-kind story-focused gameplay experience.
We wanted Nobody Wants to Die to straddle the worlds of film and gaming and create an engaging spectacle for our players. We leaned heavily into the noir landscapes of iconic films, novels, and comics, combining the 1930s stylings with futuristic visions of New York to create Nobody Wants to Die’sworld and convey the mystery and intrigue at the heart of our game. Here are a couple of examples of the thought we put into our locations:
Green Tower
As players enter the first crime scene, they’ll be overwhelmed by the opulence of the apartment’s art deco architecture. The apartment is ornately embellished with stylized patterns, hard edges and low-relief designs – all in stark contrast to the unique investigation tools at James’ disposal.
James’ Apartment
James’ Apartment brings the dystopian narrative at the heart of Nobody Wants to Die to the center, with a dark and gritty atmosphere. His apartment building is in disrepair and disheveled, much like his life at the start of the game. His home is a blend of advanced technology that meets 1930s style, with the in-built automated decontamination shower played down by the Streamline Moderne art deco aesthetic of the bathroom. His high-tech investigation board contrasts with the apartment’s exposed bricks and smoky haze.
As a small team, we are so excited for players to dive into this world we have poured our hearts and souls into for the last four years, which you will get to do very soon. Nobody Wants to Die is now available on Xbox Series X|S.
The post Nobody Wants to Die Uses Art Direction to Offer a New Vision of a Dark Future appeared first on Xbox Wire.
Go on.... treat yourself to a new game.
2 Comments
Nobody Wants to Die sounds like a wild ride! The blend of photorealistic graphics with that neo-noir vibe really pulls me in. I love how they’re mixing 1930s aesthetics with a futuristic setting—it’s such a cool contrast. The whole concept of investigating a serial killer in a cyberpunk New York City has my interest piqued, especially with the depth they’re promising in the storytelling.
The attention to detail in environments like Green Tower and James’ apartment is impressive too. You can really feel the grit and opulence just from the descriptions. It’s like they’re creating a living, breathing world that reflects the characters’ struggles and the dark themes at play. Can’t wait to dive into this one and see how it all unfolds!
This game sounds like a total vibe! The blend of neo-noir aesthetics with a cyberpunk twist in a futuristic New York City is super intriguing. I love how the art direction seems to play such a crucial role in storytelling here. The idea of controlling two investigators and diving into the dark underbelly of the city’s elite while unraveling a serial killer mystery has me hooked already.
The attention to detail in the environments, like James’ rundown apartment contrasting with high-tech gadgets, really paints a picture of the character’s struggles. It’s that gritty realism mixed with futuristic elements that makes it feel fresh yet familiar. Can’t wait to explore this world and see how deep the rabbit hole goes! Definitely adding this to my must-play list on Xbox Series X|S!