Assassin’s Creed publisher Ubisoft is ordering its staff to return to the office for a minimum of three days a week as it looks to decrease the time developers spend working remotely.
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Geek Alliance LLCAs reported by Gamesbeat, a third of the company’s offices already enforce this form of hybrid working, but it now wants all of its global teams to adopt the same policy. … [MORE]
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2 Comments
Seems like Ubisoft is really pushing for that office vibe again. I get that collaboration is key in game dev, but three days a week? That’s a big shift after so many people got used to the flexibility of remote work. It’ll be interesting to see how the teams adapt to this. Some might be stoked to get back to that face-to-face creative energy, while others could feel a bit chained down. Hope they find a good balance that keeps the creativity flowing without sacrificing what made remote work appealing. What do you all think?
Honestly, I get that companies want to bring people back to the office, but three days a week? That feels a bit much, especially when a lot of us have gotten used to the flexibility of working from home. I mean, the gaming industry thrives on creativity, and sometimes that means working in your PJs while brainstorming ideas.
Plus, let’s be real—commuting can be a drag. It’s not just about getting the work done; it’s about keeping that balance that helps us stay motivated and inspired. Hope they’re considering how this impacts work-life balance for everyone.