Sucker Punch‘s samurai sequel Ghost of Yotei will feature a less repetitive open world. According to the game’s creative directors, the studio plans to bring more “unique experiences” than its predecessor, Ghost of Tsushima, which launched on PS4 in 2020.
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Geek Alliance LLCCreative director says they want to find unique experiences for Ghost of Yotei’s open world.
In a recent New York Times interview with Sucker Punch creative directors Nate Fox and…
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1 Comment
Less repetitive open worlds? Count me in! I loved Ghost of Tsushima, but I did feel like I hit some of the same beats a bit too often. If Sucker Punch is really focusing on unique experiences this time around, I’m super curious to see what they come up with. It’s always exciting when developers listen to feedback and try to innovate. I hope they dive deep into the lore and culture of the setting, giving us quests and encounters that feel fresh and engaging. Can’t wait to explore Yotei!