Author: Genius Admin

Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here What’s up, gang! The festivities for PlayStation’s 30th anniversary continue this week as the crew hears from listeners and developers about their favorite PlayStation games of all time. Plus, the crew dives into their favorite games on PSP and PS3. We’ll continue to […]

Read More

Last week, we asked you to highlight favorite companions in Dragon Age: The Veilguard using #PSshare #PSBlog. Here are this week’s heroic highlights: _xFenrir shares scout Lace Harding posing with her bow and arrows on her back. LadyCalzone shares a portrait of Mourn Watcher Emmerich bathed in the green glow of his staff. devilishbrycevp shares […]

Read More

Image: GraysonWhen people tend to discuss the most difficult Sierra adventure games, there is one name that usually comes up more than any other: Codename: Iceman. Released for DOS, Atari ST, and Amiga, the Sierra point-and-click adventure was designed by Jim Walls — a former police officer who had previously helped create the Police Quest series — and was notorious for its challenging mini-games, unwinnable situations, and its frustrating emphasis on military and medical procedures and protocols (listed in its manual). As a result, it doesn’t tend to command the same amount of fondness as Sierra’s other famous series like…

Read More

Image: Damien McFerran / Time ExtensionThe Dreamcast may have been Sega’s final stab in the world of gaming hardware, but the company really threw everything at making the console a success – including features like online connectivity, memory cards you could play games on and the ability to hook the system up via VGA for a sharper picture. If you were lucky enough to have experienced a Dreamcast running via VGA back in the day, it was akin to the leap to HD we’d see a few years later – it just looked incredible, even compared to RGB SCART. This…

Read More

Image: ThalamusIf you owned a C64 back in the day, then you might be familiar with Summer Camp (1990) and Winter Camp (1992), two titles published by Thalamus and coded by the late John D. Ferrari. Ferrari was already something of a legend in C64 circles at this point, having produced The Human Race and Hollywood or Bust. However, his two sports games created a new legion of fans, thanks in no small part to the introduction of Maximus Mouse, a cute mascot character. Given that Ferrari was working in an era where many C64 games were sold at “budget”…

Read More